, including all inherited members.
| allocateAffineMatrix() | DSOL::Sprites::Sprite | |
| allocateGraphics() | DSOL::Sprites::Sprite | |
| allocatePalette() | DSOL::Sprites::Sprite | |
| currentFrame | DSOL::Sprites::Sprite | [protected] |
| getAffineMatrixPointer() | DSOL::Sprites::Sprite | [inline] |
| getAffineMatrixPointer() const | DSOL::Sprites::Sprite | [inline] |
| getColorFormat() const | DSOL::Sprites::Sprite | [inline] |
| getCurrentFrame() const | DSOL::Sprites::Sprite | [inline] |
| getDoubleSizeOnRotation() const | DSOL::Sprites::Sprite | [inline] |
| getGfxPointer() | DSOL::Sprites::Sprite | [inline] |
| getGfxPointer() const | DSOL::Sprites::Sprite | [inline] |
| getHeight() const | DSOL::Sprites::Sprite | [inline] |
| getIndex() const | DSOL::Sprites::Sprite | [inline] |
| getMaxNumberOfFrames() const | DSOL::Sprites::Sprite | [inline] |
| getPaletteIndexOrAlphaValue() const | DSOL::Sprites::Sprite | [inline] |
| getPriority() const | DSOL::Sprites::Sprite | [inline] |
| getSize() const | DSOL::Sprites::Sprite | [inline] |
| getWidth() const | DSOL::Sprites::Sprite | [inline] |
| getXPos() const | DSOL::Sprites::Sprite | [inline] |
| getYPos() const | DSOL::Sprites::Sprite | [inline] |
| isHorizontalFlipped() const | DSOL::Sprites::Sprite | [inline] |
| isMosaic() const | DSOL::Sprites::Sprite | [inline] |
| isOnMainEngine() const | DSOL::Sprites::Sprite | [inline] |
| isVerticalFlipped() const | DSOL::Sprites::Sprite | [inline] |
| isVisible() const | DSOL::Sprites::Sprite | [inline] |
| maxNumberOfFrames | DSOL::Sprites::Sprite | [protected] |
| NUMBER_OF_PRIORITIES | DSOL::Sprites::Sprite | [static] |
| NUMBER_OF_SPRITES | DSOL::Sprites::Sprite | [static] |
| operator=(const Sprite &source) | DSOL::Sprites::Sprite | [inline] |
| releaseAffineMatrix() | DSOL::Sprites::Sprite | [protected] |
| releaseGFX() | DSOL::Sprites::Sprite | [protected] |
| releasePalette() | DSOL::Sprites::Sprite | [protected] |
| setAffineMatrixPointer(AffineMatrix *affineMatrixPointer=NULL) | DSOL::Sprites::Sprite | [inline] |
| setDoubleSizeOnRotation(const bool doubleSizeOnRotation=false) | DSOL::Sprites::Sprite | [inline] |
| setFrame(const uint newFrame=0) | DSOL::Sprites::Sprite | [virtual] |
| setGfxPointer(u16 *gfxPointer) | DSOL::Sprites::Sprite | [inline] |
| setHorizontalFlip(const bool flipHorizontal=false) | DSOL::Sprites::Sprite | [inline] |
| setIndex(const uint index) | DSOL::Sprites::Sprite | [inline] |
| setMosaic(const bool mosaic=false) | DSOL::Sprites::Sprite | [inline] |
| setPaletteIndexOrAlphaValue(const int paletteIndexOrAlphaValue) | DSOL::Sprites::Sprite | [inline] |
| setPosition(const int xPos=0, const int yPos=0) | DSOL::Sprites::Sprite | [inline] |
| setPriority(const uint priority=0) | DSOL::Sprites::Sprite | [inline] |
| setVerticalFlip(const bool flipVertical=false) | DSOL::Sprites::Sprite | [inline] |
| setVisible(const bool visible=true) | DSOL::Sprites::Sprite | [inline] |
| setXPos(const int xPos=0) | DSOL::Sprites::Sprite | [inline] |
| setYPos(const int yPos=0) | DSOL::Sprites::Sprite | [inline] |
| Sprite(const uint index, const SpriteSize size, const SpriteColorFormat colorFormat, u16 *gfxPointer, const uint paletteIndexOrAlphaValue, const bool useMainOam, AffineMatrix *affineMatrixPointer, const uint maxNumberOfFrames, const uint currentFrame) | DSOL::Sprites::Sprite | [inline, protected] |
| Sprite(const Sprite &source, const bool allocateNew, const bool takeOwnership, const uint unused=0) | DSOL::Sprites::Sprite | [protected] |
| Sprite(const uint index, const u32 *dataPointer, const uint dataLength, const u16 *palettePointer, const uint paletteLength, const SpriteSize size, const SpriteColorFormat colorFormat, const bool useMainOam=true, const bool useAffineMatrix=false) | DSOL::Sprites::Sprite | |
| Sprite(const uint index, const SpriteSize size, const SpriteColorFormat colorFormat, u16 *gfxPointer, const uint paletteIndexOrAlphaValue, const bool useMainOam=true, AffineMatrix *affineMatrixPointer=NULL) | DSOL::Sprites::Sprite | [inline] |
| Sprite(const Sprite &source, const bool takeOwnership=true) | DSOL::Sprites::Sprite | |
| update() | DSOL::Sprites::Sprite | [inline, virtual] |
| writeGraphics(const u32 *dataPointer, const uint dataLength) | DSOL::Sprites::Sprite | [inline] |
| writePalette(const u16 *dataPointer, const uint dataLength) | DSOL::Sprites::Sprite | [inline] |
| ~Sprite() | DSOL::Sprites::Sprite | [virtual] |